Two Times Pi
Example Projects
Game Development Experience in brief
Hi, I'm Daniel! I have three years of fulltime experience working on game development in Unity.
I have released a full game to Steam and produced two technical demos. My focus is gameplay programming and I particularly enjoy working on simulations, game ai and character abilities. ​
My game development experience includes:
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Working with Unity's navigation, animation, input, Ui, and source control systems
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Developing game ai (primarily making use of finite state machines)
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Developing character and camera controllers
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Debugging with JetBrain's Rider and profiling with the Unity Profiler ​​​
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Developing stylized shaders primarily in Shader Graph
Before Game Dev: Strategic Design Consulting
I have over nine years of professional experience prior to getting in to game development.
The last 6 and a half years of that was working in strategic design consulting. Here I led projects advising senior leadership teams on their product roadmap and R&D pipelines.
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I worked for the executive leadership of multinational companies in entertainment, technology, healthcare and finance.
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Leading qualitative and quantitative customer research, I learnt deeply how to investigate and design for user experiences.
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Working to very demanding project timelines, I developed strong project and stakeholder management skills. ​